#include #include #include #include "server.c" #define height 80 #define width 200 struct p { int x; int y; }; struct p rP() { struct p p; p.x = (rand() % (width - 2)) + 1; if (p.x%2 == 0) { } else { p.x++; } p.y = (rand() % (height - 2)) + 1; return p; } struct items { int len; char items[3][15]; }; int menu(int y, int x, int h, int w, int aLen, char it[][15], char title) { int key, i, c = 0, o = 0; WINDOW * menu = newwin(h, w, y, x); refresh(); box(menu, 0, 0); if(title != 0) mvwprintw(menu, 0, 1, "%s", title); while(o == 0) { for(i = 0; i < aLen; ++i) { if(i == c) { wattron(menu, A_STANDOUT); mvwprintw(menu, i + 1, 1, "%s", it[i]); wattroff(menu, A_STANDOUT); } else { mvwprintw(menu, i + 1, 1, "%s", it[i]); } } switch(key = wgetch(menu)) { case 119: if(c > 0) --c; break; case 115: if(c < aLen) ++c; break; case 10: o = 1; break; case 27: o = 2; break; } wrefresh(menu); } delwin(menu); if(o == 1) return c; else return -1; } int main() { }