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-rw-r--r--LIDAR/sdk/src/arch/win32/winthread.hpp144
1 files changed, 144 insertions, 0 deletions
diff --git a/LIDAR/sdk/src/arch/win32/winthread.hpp b/LIDAR/sdk/src/arch/win32/winthread.hpp
new file mode 100644
index 0000000..590794d
--- /dev/null
+++ b/LIDAR/sdk/src/arch/win32/winthread.hpp
@@ -0,0 +1,144 @@
+/*
+ * RPLIDAR SDK
+ *
+ * Copyright (c) 2009 - 2014 RoboPeak Team
+ * http://www.robopeak.com
+ * Copyright (c) 2014 - 2020 Shanghai Slamtec Co., Ltd.
+ * http://www.slamtec.com
+ *
+ */
+/*
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
+ * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+#include "sdkcommon.h"
+#include <process.h>
+
+namespace rp{ namespace hal{
+
+Thread Thread::create(thread_proc_t proc, void * data)
+{
+ Thread newborn(proc, data);
+
+ newborn._handle = (_word_size_t)(
+ _beginthreadex(NULL, 0, (unsigned int (_stdcall * )( void * ))proc,
+ data, 0, NULL));
+ return newborn;
+}
+
+u_result Thread::terminate()
+{
+ if (!this->_handle) return RESULT_OK;
+ if (TerminateThread( reinterpret_cast<HANDLE>(this->_handle), -1))
+ {
+ CloseHandle(reinterpret_cast<HANDLE>(this->_handle));
+ this->_handle = NULL;
+ return RESULT_OK;
+ }else
+ {
+ return RESULT_OPERATION_FAIL;
+ }
+}
+
+u_result Thread::SetSelfPriority( priority_val_t p)
+{
+ HANDLE selfHandle = GetCurrentThread();
+
+ int win_priority = THREAD_PRIORITY_NORMAL;
+ switch(p)
+ {
+ case PRIORITY_REALTIME:
+ win_priority = THREAD_PRIORITY_TIME_CRITICAL;
+ break;
+ case PRIORITY_HIGH:
+ win_priority = THREAD_PRIORITY_HIGHEST;
+ break;
+ case PRIORITY_NORMAL:
+ win_priority = THREAD_PRIORITY_NORMAL;
+ break;
+ case PRIORITY_LOW:
+ win_priority = THREAD_PRIORITY_LOWEST;
+ break;
+ case PRIORITY_IDLE:
+ win_priority = THREAD_PRIORITY_IDLE;
+ break;
+ }
+
+ if (SetThreadPriority(selfHandle, win_priority))
+ {
+ return RESULT_OK;
+ }
+ return RESULT_OPERATION_FAIL;
+}
+
+Thread::priority_val_t Thread::getPriority()
+{
+ if (!this->_handle) return PRIORITY_NORMAL;
+ int win_priority = ::GetThreadPriority(reinterpret_cast<HANDLE>(this->_handle));
+
+ if (win_priority == THREAD_PRIORITY_ERROR_RETURN)
+ {
+ return PRIORITY_NORMAL;
+ }
+
+ if (win_priority >= THREAD_PRIORITY_TIME_CRITICAL )
+ {
+ return PRIORITY_REALTIME;
+ }
+ else if (win_priority<THREAD_PRIORITY_TIME_CRITICAL && win_priority>=THREAD_PRIORITY_ABOVE_NORMAL)
+ {
+ return PRIORITY_HIGH;
+ }
+ else if (win_priority<THREAD_PRIORITY_ABOVE_NORMAL && win_priority>THREAD_PRIORITY_BELOW_NORMAL)
+ {
+ return PRIORITY_NORMAL;
+ }else if (win_priority<=THREAD_PRIORITY_BELOW_NORMAL && win_priority>THREAD_PRIORITY_IDLE)
+ {
+ return PRIORITY_LOW;
+ }else if (win_priority<=THREAD_PRIORITY_IDLE)
+ {
+ return PRIORITY_IDLE;
+ }
+ return PRIORITY_NORMAL;
+}
+
+u_result Thread::join(unsigned long timeout)
+{
+ if (!this->_handle) return RESULT_OK;
+ switch ( WaitForSingleObject(reinterpret_cast<HANDLE>(this->_handle), timeout))
+ {
+ case WAIT_OBJECT_0:
+ CloseHandle(reinterpret_cast<HANDLE>(this->_handle));
+ this->_handle = NULL;
+ return RESULT_OK;
+ case WAIT_ABANDONED:
+ return RESULT_OPERATION_FAIL;
+ case WAIT_TIMEOUT:
+ return RESULT_OPERATION_TIMEOUT;
+ }
+
+ return RESULT_OK;
+}
+
+}}