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authorEdvin Jakobsson <[email protected]>2026-09-08 19:55:43 +0200
committerEdvin Jakobsson <[email protected]>2026-09-08 19:55:43 +0200
commitbbab2021d457660dfef00bdf2a087a6ab8384310 (patch)
tree6589d2ebcf2b3a8e61c9aa7f3766a72df960ef81
parent0794975cf17b6a6d91797d47693bd6ef3c06cda6 (diff)
Tweak README wordingmain
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# nsweeper
-A first pass at Minesweeper in ncurses — a grid of tiles, a quarter of them mined, move a cursor with WASD and press enter to dig. It's the roughest of the terminal projects here and it shows: the neighbor-counting function (`cac`) recurses in a way that doesn't quite work out, and there are leftover debug prints and a stray `getch()` still sitting in that loop from tracking it down mid-session. It was never revisited after the first commit.
+A first pass at Minesweeper in ncurses. A grid of tiles, a quarter of them mined, move a cursor with WASD and press enter to dig. It's the roughest of the terminal projects here and it shows: the neighbor-counting function (`cac`) recurses in a way that doesn't quite work out, and there are leftover debug prints and a stray `getch()` still sitting in that loop from tracking it down mid-session. It was never revisited after the first commit.
Comes with a prebuilt `nsweeper` binary checked into the repo alongside the source, from whenever it was last built.
## Controls
-- `W`/`A`/`S`/`D` — move the cursor
-- `Enter` — dig the current tile
+- `W`/`A`/`S`/`D`: move the cursor
+- `Enter`: dig the current tile
## Building